Friday, April 29, 2011
How to Summon a Demon
How to Summon a Demon in Five Easy Steps
step 1. Create a wire armature for your Demon. Discard it. Build a better one.
step 2. Build up muscle area with sculpy. The walls may become psychedelic at this point.
step 3. Skin and hair will naturally appear overnight.
step 4. Furnish with clothing from your own wardrobe or that of a friend.
step 5. Your Demon will now be able to travel in time and appear on Victorian postcards...
and star in films such as 1929's "Der Vorhauer"...
and the classic 1968 blockbuster "Sinbad and the Tail of the Demon".
step 1. Create a wire armature for your Demon. Discard it. Build a better one.
step 2. Build up muscle area with sculpy. The walls may become psychedelic at this point.
step 3. Skin and hair will naturally appear overnight.
step 4. Furnish with clothing from your own wardrobe or that of a friend.
step 5. Your Demon will now be able to travel in time and appear on Victorian postcards...
and star in films such as 1929's "Der Vorhauer"...
and the classic 1968 blockbuster "Sinbad and the Tail of the Demon".
Thursday, April 21, 2011
Wednesday, April 20, 2011
Tuesday, April 12, 2011
Monday, April 11, 2011
Friday, April 8, 2011
Thursday, April 7, 2011
Sunday, April 3, 2011
Thought Control
Neural Implant Trials at New Scientist
A long-term goal of the BrainGate research team is to create a system that, quite literally, turns thought into action – and is useful to people with neurologic disease or injury, or limb loss. Currently, the system consists of a “sensor” (a device implanted in the brain that records signals directly related to imagined limb movement); a “decoder” (a set of computers and embedded software that turns the brain signals into a useful command for an external device); and, the external device – which could be a standard computer desktop or other communication device, a powered wheelchair, a prosthetic or robotic limb, or, in the future, a functional electrical stimulation device that can move paralyzed limbs directly.
A long-term goal of the BrainGate research team is to create a system that, quite literally, turns thought into action – and is useful to people with neurologic disease or injury, or limb loss. Currently, the system consists of a “sensor” (a device implanted in the brain that records signals directly related to imagined limb movement); a “decoder” (a set of computers and embedded software that turns the brain signals into a useful command for an external device); and, the external device – which could be a standard computer desktop or other communication device, a powered wheelchair, a prosthetic or robotic limb, or, in the future, a functional electrical stimulation device that can move paralyzed limbs directly.
Subscribe to:
Posts (Atom)